The Trees The Fork Maple

The green Maple is lush and vibrant. Where the Oak barely has any growth left on his branches, her branches are green and have continuous growth with leaves and new sprouts everywhere. The sounds here are of rustling leaves and birds. Not much but the branches and trees themselves can be seen here.

A few feet out from The Fork there is a branch adjacent to the main trunk containing a map similar to the one found on the Hemlock, but rather than depicting all 3 of the trees, it only depicts the entries found on the Maple alone. The list is sorted by date rather than project:

Day21 - Jealousy

Jealousy
2023-05-19

Day20 - Sprites

Adding sprites to the 2d renderer
2023-05-08

Day19 - Two Columns And Refactoring

Refactored the Room Endpoint Plus Some CSS
2023-04-28

Day18 - Basic Rest Server

Use Rocket to Create Blog Server Side
2023-04-26

Day17 - New Post Script

Worked on adding new post script using rust-script
2023-04-21

Day16 - Paths

Worked on adding arbitrary paths to the renderer
2023-04-18

Day15 - Renderer Layers

Added layered rendering to the new renderer and implemented blurred backgrounds
2023-04-17

Day14 - Text Rendering

Finally figured out the text rendering issues
2023-04-10

Day13 - Neovide Release

Short day where I cut a Neovide release
2023-04-09

Day12 - Scroll Delta

Using the new scroll delta field in neovim 0.9
2023-04-07

Day11 - Serializable Scene

Restructure repository and introduce json format for scenes
2023-04-06

Day10 - Perf Improvements

Address some performance problems with glyph rendering
2023-04-04

Day9 - Sketchy Text

Partial support for rendering strings of text
2023-04-03

Day8 - Glyph Rendering

Glyphs Rendering on Screen
2023-04-02

Day7 - Shader Struct Alignment

Broke ground for glyph rendering
2023-04-01

Day6 - Glyph Research

Refactoring and looking into rendering glyphs
2023-03-31

Day5 - Quad Shader

Working on rust-gpu quad rendering
2023-03-29

Day4 - Einstein Tiles

Playing around with Einstein Tiles and 3d Printing
2023-03-27

Day3 - Rust Gpu

Reviving an old project to experiment with a new Neovide renderer
2023-03-25

Day2 - Blog Planning

Making a Todo List for the Blog
2023-03-24

Day1 - Everydays

Reintro to Everydays
2023-03-23